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high-precision_rendering_in_motion [2011/06/23 17:31]
gds
high-precision_rendering_in_motion [2013/08/22 21:09] (current)
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 Motion 5 **always** renders your plug-ins in high-precision. When rendering on the GPU, it uses 16 bit half-float. When rendering on the CPU, it uses 32 bit float representation for all color components. Motion 5 **always** renders your plug-ins in high-precision. When rendering on the GPU, it uses 16 bit half-float. When rendering on the CPU, it uses 32 bit float representation for all color components.
  
 +If your plug-in is not capable of rendering at 16-bit half-float or 32-bit float, FxFactory will automatically convert your inputs/​outputs to the only bit depth supported by your plug-in, 8-bit integer.
 ==== High-precision Rendering in Motion 3 and 4 ==== ==== High-precision Rendering in Motion 3 and 4 ====
  
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