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high-precision_rendering_in_premiere_pro [2013/08/22 21:09] (current)
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 +==== High-precision Rendering in Premiere Pro ====
 +All plug-ins that support at least 16-bit half-float bit depths will automatically be 32-bit enabled in Premiere Pro.
 +Premiere Pro uses 32-bit floating point encoded buffers to exchange images with your plug-in, and accepts output values in the range 0 to "​super-white"​ as discussed in the [[Output Clamping|output clamping]] section.
 +If your plug-in is not capable of rendering at 16-bit half-float or 32-bit float, FxFactory will automatically convert your inputs/​outputs to the only bit depth supported by your plug-in, 8-bit integer.