Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
object_tracker [2019/11/22 21:32]
gds [Improving Performance and Compatibility with eGPUs]
object_tracker [2019/12/05 20:18] (current)
gds [Object Tracking via the Vision framework]
Line 9: Line 9:
 ==== Object Tracking via the Vision framework ==== ==== Object Tracking via the Vision framework ====
  
-The object tracker included with FxFactory extends functionality provided by the Vision framework. It is currently limited to tracking objects defined through a rectangular region or convex quadrilateral. Each case is handled through slightly different on-screen UI. At the moment, the object tracker is not capable of tracking changes to an object’s angle. It is capable of detecting changes in scale, but this option is off by default ​for new instances of the object tracker, as the results are far from perfect. The precision and quality of tracking is obviously ​dependent ​heavily ​on the footage being analyzed. The object tracker does allow users to track objects forwards or backwards in time.+The object tracker included with FxFactory extends functionality provided by the Vision framework. It is currently limited to tracking objects defined through a rectangular region or convex quadrilateral. Each case is handled through slightly different on-screen UI. At the moment, the object tracker is not capable of tracking changes to an object’s angle. It is capable of detecting changes in scale, but this option is off by default. The precision and quality of tracking is heavily ​dependent on the footage being analyzed. The object tracker does allow users to track objects forwards or backwards in time, and to refine the results of a previous analysis.
 ==== Introduction ==== ==== Introduction ====
  
Trace: