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point_control [2018/12/05 19:53]
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point_control [2018/12/05 19:57] (current)
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 The **Compensate for Frame Margin** parameter lets you control the coordinates that will be fed to your composition when the output frame is larger than the input frame. Filters running in Motion and After Effects allow users to add a Frame Margin around the source to make room for any pixels “splilled” by the effect. When this option is enabled, the coordinate will be relative to the original image location. When this option is disabled, coordinates are expressed in relation to the size of the enlarged frame. This option is only available when the Map coordinates to option is set to “Pixel-based values”. The **Compensate for Frame Margin** parameter lets you control the coordinates that will be fed to your composition when the output frame is larger than the input frame. Filters running in Motion and After Effects allow users to add a Frame Margin around the source to make room for any pixels “splilled” by the effect. When this option is enabled, the coordinate will be relative to the original image location. When this option is disabled, coordinates are expressed in relation to the size of the enlarged frame. This option is only available when the Map coordinates to option is set to “Pixel-based values”.
  
-The **On-screen control size** option lets you assign a custom size to the on-screen controls available in Final Cut Pro X and Motion 5. The default value is recommended for all situations except dividers (discussed below). The next option, **Color**, lets you choose the overall tint for the on-screen control drawn in Final Cut Pro X and Motion 5.+The **On-screen control size** option lets you assign a custom size to the on-screen controls available in Final Cut Pro X and Motion 5. The default value is recommended for all situations except dividers (discussed below). The size is expressed in points, so as to present the same clickable area to the user regardless of the resolution of the display being used((On standard displays, a point is equal to a pixel. On Retina/​HiDPI displays, a point is equal to the area occupied by 4 pixels.)). The next option, **Color**, lets you choose the overall tint for the on-screen control drawn in Final Cut Pro X and Motion 5. When a non-zero value is entered in the **Display as pin with distance** option below, it makes sense to pick a color that highlights the different appearance and behavior of this particular on-screen control.
  
 The **Display parameter name** option lets you control whether the point parameter is labeled when the user moves the mouse over the on-screen control. The default behavior can be refined via the next option, named **Only when mouse is above point**. Disable the latter option if you wish point controls to always be labeled in the canvas. The **Display parameter name** option lets you control whether the point parameter is labeled when the user moves the mouse over the on-screen control. The default behavior can be refined via the next option, named **Only when mouse is above point**. Disable the latter option if you wish point controls to always be labeled in the canvas.
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